|  | PointOnPlaneConstraintErrorReduction Property | 
            Gets or sets the error reduction parameter.
            
 
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
 Syntax
Syntaxpublic float ErrorReduction { get; set; }Public Property ErrorReduction As Single
	Get
	Set
public:
property float ErrorReduction {
	float get ();
	void set (float value);
}member ErrorReduction : float32 with get, set
Property Value
Type: 
SingleThe error reduction parameter in the range [0, 1].
 Remarks
Remarks
            The error reduction parameter is a value between 0 and 1. It defines how fast a constraint 
            error is removed. If the error reduction parameter is 0, constraint errors are not removed. 
            If the value is 1 the simulation tries to remove the whole constraint error in one time 
            step - which is usually unstable. A good value is for example 0.2.
            
 See Also
See Also