| LayeredCloudMapSeed Property |
Gets or sets the random number generator seed.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int Seed { get; set; }
Public Property Seed As Integer
Get
Set
public:
property int Seed {
int get ();
void set (int value);
}
member Seed : int with get, set
Property Value
Type:
Int32
The random number generator seed.
Remarks
An internal random number generator is used to created textures for
CloudMapLayers where
Texture is
. The random number generator is initialized with this seed value.
The default value is 1234567.
See Also