| SceneChangedEventArgsChanges Property |
Gets or sets the changes.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public SceneChanges Changes { get; set; }
Public Property Changes As SceneChanges
Get
Set
public:
property SceneChanges Changes {
SceneChanges get ();
void set (SceneChanges value);
}
member Changes : SceneChanges with get, set
Property Value
Type:
SceneChangesThe changes.
See Also