| InputManagerIsUp Method |
| Name | Description | |
|---|---|---|
| IsUp(Keys) |
Determines whether the specified key is up.
| |
| IsUp(MouseButtons) |
Determines whether the specified button is up.
| |
| IsUp(Buttons, LogicalPlayerIndex) |
Determines whether the specified button is up for the given player.
(Not available in Silverlight.)
| |
| IsUp(Buttons, PlayerIndex) |
Determines whether the specified button is up on the given game controller.
(Not available in Silverlight.)
|