|  | InputManagerIsReleased Method (Buttons, LogicalPlayerIndex) | 
 
            Determines whether the specified button has been released by the given player.
            (Not available in Silverlight.)
            
 
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
 Syntax
Syntaxpublic bool IsReleased(
	Buttons button,
	LogicalPlayerIndex player
)
Public Function IsReleased ( 
	button As Buttons,
	player As LogicalPlayerIndex
) As Boolean
public:
virtual bool IsReleased(
	Buttons button, 
	LogicalPlayerIndex player
) sealed
abstract IsReleased : 
        button : Buttons * 
        player : LogicalPlayerIndex -> bool 
override IsReleased : 
        button : Buttons * 
        player : LogicalPlayerIndex -> bool Parameters
- button
- Type: Buttons
 The button.
- player
- Type: DigitalRune.Game.InputLogicalPlayerIndex
 The LogicalPlayerIndex that identifies the player. 
            (Any to check the game controllers of all available 
            players.)
Return Value
Type: 
Boolean if the specified button was previously down and has been released; 
            otherwise, 
.
            
Implements
IInputServiceIsReleased(Buttons, LogicalPlayerIndex) See Also
See Also