| TerrainEffectParameterSemanticsTerrainTileNormalTexture Field |
The normal texture of the terrain tile which store normal vectors (
Texture2D).
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string TerrainTileNormalTexture
Public Const TerrainTileNormalTexture As String
public:
literal String^ TerrainTileNormalTexture
static val mutable TerrainTileNormalTexture: string
Field Value
Type:
StringSee Also