| TerrainEffectParameterSemanticsTerrainTileHeightTexture Field |
The height texture of the terrain tile which stores absolute height values in the Red
channel (
Texture2D).
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string TerrainTileHeightTexture
Public Const TerrainTileHeightTexture As String
public:
literal String^ TerrainTileHeightTexture
static val mutable TerrainTileHeightTexture: string
Field Value
Type:
StringSee Also