| TerrainEffectParameterSemanticsTerrainTileHoleTexture Field |
The hole texture of the terrain tile which stores hole information in the Alpha channel
(
Texture2D).
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string TerrainTileHoleTexture
Public Const TerrainTileHoleTexture As String
public:
literal String^ TerrainTileHoleTexture
static val mutable TerrainTileHoleTexture: string
Field Value
Type:
StringSee Also