| DRSubmeshContentPrimitiveCount Property |
Gets or sets the number of primitives to render for this submesh.
Namespace: DigitalRune.Graphics.Content.PipelineAssembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax public int PrimitiveCount { get; set; }
Public Property PrimitiveCount As Integer
Get
Set
public:
property int PrimitiveCount {
int get ();
void set (int value);
}
member PrimitiveCount : int with get, set
Property Value
Type:
Int32The number of primitives in this submesh.
See Also