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DigitalRuneDRSubmeshContentPrimitiveCount Property
Gets or sets the number of primitives to render for this submesh.

Namespace: DigitalRune.Graphics.Content.Pipeline
Assembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax
public int PrimitiveCount { get; set; }

Property Value

Type: Int32
The number of primitives in this submesh.
See Also