| SceneGetDefaultGroup Method |
Called when the default group of a new scene node is set.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax protected virtual int GetDefaultGroup(
SceneNode sceneNode
)
Protected Overridable Function GetDefaultGroup (
sceneNode As SceneNode
) As Integer
protected:
virtual int GetDefaultGroup(
SceneNode^ sceneNode
)
abstract GetDefaultGroup :
sceneNode : SceneNode -> int
override GetDefaultGroup :
sceneNode : SceneNode -> int
Parameters
- sceneNode
- Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node.
Return Value
Type:
Int32The default group of a scene node.
Remarks
Derived classes can override this method to change the default groups. The groups are used
by the Filter to determine which scene nodes can touch each other. See remarks
of the Scene class for more information.
See Also