| SceneNodeIGeometricObjectPoseChanged Event |
Occurs when the pose was changed.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax event EventHandler<EventArgs> IGeometricObject.PoseChanged
Private Event PoseChanged As EventHandler(Of EventArgs)
Implements IGeometricObject.PoseChanged
private:
virtual event EventHandler<EventArgs^>^ PoseChanged {
void add (EventHandler<EventArgs^>^ value);
void remove (EventHandler<EventArgs^>^ value);
}
private abstract PoseChanged : IEvent<EventHandler<EventArgs>,
EventArgs>
private override PoseChanged : IEvent<EventHandler<EventArgs>,
EventArgs>
Value
Type:
SystemEventHandlerEventArgsImplements
IGeometricObjectPoseChangedSee Also