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DigitalRuneCylindricalJointRestitution Property
Gets or sets the coefficient of restitution for slider limits.

Namespace: DigitalRune.Physics.Constraints
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public float Restitution { get; set; }

Property Value

Type: Single
The coefficient of restitution.
Remarks
If the bodies reach a limit on the slider axis, the bodies will bounce back. If this property is 0, there will be no bounce. If this property is 1, the whole velocity on/about the slider axis is reflected.
See Also