| StateCollectionInsertItem Method |
Inserts an element into the
CollectionT at the specified index.
Namespace: DigitalRune.Game.StatesAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax protected override void InsertItem(
int index,
State item
)
Protected Overrides Sub InsertItem (
index As Integer,
item As State
)
protected:
virtual void InsertItem(
int index,
State^ item
) override
abstract InsertItem :
index : int *
item : State -> unit
override InsertItem :
index : int *
item : State -> unit
Parameters
- index
- Type: SystemInt32
The zero-based index at which item should be inserted.
- item
- Type: DigitalRune.Game.StatesState
The object to insert. The value can be for reference types.
Exceptions See Also