| AnimationControllerWeight Property |
Gets or sets the animation weight.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float Weight { get; set; }
Public Property Weight As Single
Get
Set
public:
property float Weight {
float get ();
void set (float value);
}
member Weight : float32 with get, set
Property Value
Type:
Single
The animation weight. The default value is 1. (The property returns
NaN
if the animation instance has already been recycled and the animation controller is no
longer valid.)
Remarks
This property gets or sets the animation weight of the AnimationInstance. See
Weight for more information.
Note that setting the property Weight has no effect if the animation
controller is invalid.
See Also