| AnimationControllerSpeed Property |
Gets or sets the rate at which time progresses.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float Speed { get; set; }
Public Property Speed As Single
Get
Set
public:
property float Speed {
float get ();
void set (float value);
}
member Speed : float32 with get, set
Property Value
Type:
Single
The speed ratio. The default value is 1. (The property returns
NaN if
the animation instance has already been recycled and the animation controller is no longer
valid.)
Remarks
This property gets or sets the speed ratio of the AnimationInstance. See
Speed for more information.
Note that setting the property Speed has no effect if the animation controller
is invalid.
See Also