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DigitalRuneGameObjectSetValueT Method (String, T)
Sets the value of the property with the given name.

Namespace: DigitalRune.Game
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public void SetValue<T>(
	string propertyName,
	T value
)

Parameters

propertyName
Type: SystemString
The name of the property.
value
Type: T
The new value.

Type Parameters

T
The type of the property value.
Exceptions
ExceptionCondition
ArgumentNullExceptionpropertyName is .
ArgumentExceptionpropertyName is an empty string.
ArgumentException The property is not defined. Properties must be defined with CreatePropertyT(String, String, String, T) before they can be used.
See Also