| MeshAnimations Property |
Gets or sets the animations.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Dictionary<string, SkeletonKeyFrameAnimation> Animations { get; set; }
Public Property Animations As Dictionary(Of String, SkeletonKeyFrameAnimation)
Get
Set
public:
property Dictionary<String^, SkeletonKeyFrameAnimation^>^ Animations {
Dictionary<String^, SkeletonKeyFrameAnimation^>^ get ();
void set (Dictionary<String^, SkeletonKeyFrameAnimation^>^ value);
}
member Animations : Dictionary<string, SkeletonKeyFrameAnimation> with get, set
Property Value
Type:
DictionaryString,
SkeletonKeyFrameAnimationThe animations. Can be
if there are no animations.
See Also