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DigitalRuneMesh Properties

The Mesh type exposes the following members.

Properties
  NameDescription
Public propertyAnimations
Gets or sets the animations.
Public propertyBoundingShape
Gets or sets the bounding shape of this mesh.
Public propertyMaterials
Gets a collection of materials associated with this mesh.
Public propertyName
Gets or sets the name of this mesh.
Public propertyOccluder
Gets or sets the occluder that is rendered into the occlusion buffer.
Public propertySkeleton
Gets or sets the skeleton for mesh skinning.
Public propertySubmeshes
Gets the collection of Submeshes that make up this mesh. Each submesh is composed of a set of primitives that share the same material.
Public propertyUserData
Gets or sets a user-defined object.
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