![]() | Mesh Properties |
The Mesh type exposes the following members.
Name | Description | |
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![]() | Animations |
Gets or sets the animations.
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![]() | BoundingShape |
Gets or sets the bounding shape of this mesh.
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![]() | Materials |
Gets a collection of materials associated with this mesh.
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![]() | Name |
Gets or sets the name of this mesh.
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![]() | Occluder |
Gets or sets the occluder that is rendered into the occlusion buffer.
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![]() | Skeleton |
Gets or sets the skeleton for mesh skinning.
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![]() | Submeshes |
Gets the collection of Submeshes that make up this mesh. Each submesh is
composed of a set of primitives that share the same material.
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![]() | UserData |
Gets or sets a user-defined object.
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