| MeshUserData Property |
Gets or sets a user-defined object.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Object UserData { get; set; }
Public Property UserData As Object
Get
Set
public:
property Object^ UserData {
Object^ get ();
void set (Object^ value);
}
member UserData : Object with get, set
Property Value
Type:
ObjectA user-defined object.
Remarks
This property is intended for application-specific data and is not used by the mesh itself.
See Also