| SceneEffectParameterSemanticsEnvironmentMap Field |
The cube map texture containing the environment (
TextureCube).
(Environment cube maps in a scene are defined using
ImageBasedLights.)
Namespace: DigitalRune.Graphics.EffectsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public const string EnvironmentMap
Public Const EnvironmentMap As String
public:
literal String^ EnvironmentMap
static val mutable EnvironmentMap: string
Field Value
Type:
StringSee Also