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DigitalRuneSceneEffectParameterSemanticsAmbientLightUp Field
The up vector of the ambient light in world space (Vector3 or Vector4). (Used for hemispheric attenuation AmbientLightAttenuation.)

Namespace: DigitalRune.Graphics.Effects
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public const string AmbientLightUp

Field Value

Type: String
See Also