AnimationManagerApplyAnimations Method |
Namespace: DigitalRune.Animation
The method Update(TimeSpan) advances all animations and computes the animation values. Note however, that the new animation values are not yet applied to the animated properties. ApplyAnimations needs to be called to write the new animation values!
Similarly, completion events (see Completed) are recorded, but are not yet triggered. Completion events are also triggered in ApplyAnimations!