| PrismaticJointRestitution Property |
Gets or sets the coefficient of restitution for slider limits.
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public float Restitution { get; set; }
Public Property Restitution As Single
Get
Set
public:
property float Restitution {
float get ();
void set (float value);
}
member Restitution : float32 with get, set
Property Value
Type:
SingleThe coefficient of restitution.
Remarks
If the bodies reach a limit on the slider axis (
Minimum or
Maximum), the bodies will bounce back. If this property is 0, there will be
no bounce. If this property is 1, the whole velocity on the slider axis is reflected.
See Also