| TerrainRendererMeshNumberOfLevels Property |
Gets the number of clipmap levels.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int NumberOfLevels { get; }
Public ReadOnly Property NumberOfLevels As Integer
Get
public:
property int NumberOfLevels {
int get ();
}
member NumberOfLevels : int with get
Property Value
Type:
Int32The number of clipmap levels.
See Also