| RandomHelperNextVectorD Method |
Fills a
VectorD with random values.
Namespace: DigitalRune.Mathematics.StatisticsAssembly: DigitalRune.Mathematics (in DigitalRune.Mathematics.dll) Version: 1.14.0.0 (1.14.0.14427)
Syntax public static void NextVectorD(
this Random random,
VectorD vector,
double min,
double max
)
<ExtensionAttribute>
Public Shared Sub NextVectorD (
random As Random,
vector As VectorD,
min As Double,
max As Double
)
public:
[ExtensionAttribute]
static void NextVectorD(
Random^ random,
VectorD^ vector,
double min,
double max
)
[<ExtensionAttribute>]
static member NextVectorD :
random : Random *
vector : VectorD *
min : float *
max : float -> unit
Parameters
- random
- Type: SystemRandom
The random number generator. If this parameter is , the global random
number generator (see Random) is used.
- vector
- Type: DigitalRune.Mathematics.AlgebraVectorD
The vector that should be filled with random values. - min
- Type: SystemDouble
The minimal allowed value for a vector element. - max
- Type: SystemDouble
The maximal allowed value for a vector element.
Return Value
Type:
A random
VectorD.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Random. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also