| RandomHelperNextVector3D Method |
Namespace: DigitalRune.Mathematics.StatisticsAssembly: DigitalRune.Mathematics (in DigitalRune.Mathematics.dll) Version: 1.14.0.0 (1.14.0.14427)
Syntax public static Vector3D NextVector3D(
this Random random,
double min,
double max
)
<ExtensionAttribute>
Public Shared Function NextVector3D (
random As Random,
min As Double,
max As Double
) As Vector3D
public:
[ExtensionAttribute]
static Vector3D NextVector3D(
Random^ random,
double min,
double max
)
[<ExtensionAttribute>]
static member NextVector3D :
random : Random *
min : float *
max : float -> Vector3D
Parameters
- random
- Type: SystemRandom
The random number generator. If this parameter is , the global random
number generator (see Random) is used.
- min
- Type: SystemDouble
The minimal allowed value for a vector element. - max
- Type: SystemDouble
The maximal allowed value for a vector element.
Return Value
Type:
Vector3DA random
Vector3D.
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type
Random. When you use instance method syntax to call this method, omit the first parameter. For more information, see
Extension Methods (Visual Basic) or
Extension Methods (C# Programming Guide).
See Also