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DigitalRuneKeyMapItem Property
Gets or sets the Char with the specified key and modifiers.

Namespace: DigitalRune.Game.UI
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public char this[
	Keys key,
	ModifierKeys modifierKeys
] { get; set; }

Parameters

key
Type: Keys
modifierKeys
Type: DigitalRune.Game.InputModifierKeys

Property Value

Type: Char
Remarks
If an entry is set that does not yet exist, the entry is added to the map. If an entry is fetched that does not exist, 0 is returned.
See Also