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DigitalRuneMeshRendererInstancingThreshold Property
Gets or sets the minimum batch size required to activate hardware instancing.

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public int InstancingThreshold { get; set; }

Property Value

Type: Int32
The minimum batch size for hardware instancing. The default value is 4, which means that hardware instancing is used to render models with 4 or more visible instances.
See Also