| MeshRendererInstancingThreshold Property |
Gets or sets the minimum batch size required to activate hardware instancing.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int InstancingThreshold { get; set; }
Public Property InstancingThreshold As Integer
Get
Set
public:
property int InstancingThreshold {
int get ();
void set (int value);
}
member InstancingThreshold : int with get, set
Property Value
Type:
Int32
The minimum batch size for hardware instancing. The default value is 4, which means that
hardware instancing is used to render models with 4 or more visible instances.
See Also