| SkeletonMapperSkeletonPoseA Property |
Gets or sets the first skeleton pose.
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public SkeletonPose SkeletonPoseA { get; set; }
Public Property SkeletonPoseA As SkeletonPose
Get
Set
public:
property SkeletonPose^ SkeletonPoseA {
SkeletonPose^ get ();
void set (SkeletonPose^ value);
}
member SkeletonPoseA : SkeletonPose with get, set
Property Value
Type:
SkeletonPoseThe first skeleton pose. Can be
.
See Also