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DigitalRuneSkeletonMapperSkeletonPoseA Property
Gets or sets the first skeleton pose.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public SkeletonPose SkeletonPoseA { get; set; }

Property Value

Type: SkeletonPose
The first skeleton pose. Can be .
See Also