| GamePropertyCollectionEquality Operator |
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public static bool operator ==(
GamePropertyCollection collection1,
GamePropertyCollection collection2
)
Public Shared Operator = (
collection1 As GamePropertyCollection,
collection2 As GamePropertyCollection
) As Boolean
public:
static bool operator ==(
GamePropertyCollection collection1,
GamePropertyCollection collection2
)
static let inline (=)
collection1 : GamePropertyCollection *
collection2 : GamePropertyCollection : bool
Parameters
- collection1
- Type: DigitalRune.GameGamePropertyCollection
The first GamePropertyCollection. - collection2
- Type: DigitalRune.GameGamePropertyCollection
The second GamePropertyCollection.
Return Value
Type:
Boolean if the
collection1 and
collection2 are the same; otherwise,
.
See Also