  | DebugRendererDrawViewVolume Method (ViewVolume, Pose, Color, Boolean, Boolean) | 
            Draws a view volume (viewing frustum).
            
 
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntaxpublic void DrawViewVolume(
	ViewVolume viewVolume,
	Pose pose,
	Color color,
	bool drawWireFrame,
	bool drawOverScene
)
Public Sub DrawViewVolume ( 
	viewVolume As ViewVolume,
	pose As Pose,
	color As Color,
	drawWireFrame As Boolean,
	drawOverScene As Boolean
)
public:
void DrawViewVolume(
	ViewVolume^ viewVolume, 
	Pose pose, 
	Color color, 
	bool drawWireFrame, 
	bool drawOverScene
)
member DrawViewVolume : 
        viewVolume : ViewVolume * 
        pose : Pose * 
        color : Color * 
        drawWireFrame : bool * 
        drawOverScene : bool -> unit 
Parameters
- viewVolume
 - Type: DigitalRune.Geometry.ShapesViewVolume
The view volume. - pose
 - Type: DigitalRune.GeometryPose
The pose. - color
 - Type: Color
The color. - drawWireFrame
 - Type: SystemBoolean
            If set to  the wire-frame is drawn; otherwise the mesh is drawn with 
            solid faces.
             - drawOverScene
 - Type: SystemBoolean
            If set to  the object is drawn over the graphics scene (depth-test 
            disabled).
             
Exceptions
See Also