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DigitalRuneDebugRendererDrawViewVolume Method (Boolean, Single, Single, Single, Single, Single, Single, Pose, Color, Boolean, Boolean)
Draws a view volume (viewing frustum).

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public void DrawViewVolume(
	bool isPerspective,
	float left,
	float right,
	float bottom,
	float top,
	float near,
	float far,
	Pose pose,
	Color color,
	bool drawWireFrame,
	bool drawOverScene
)

Parameters

isPerspective
Type: SystemBoolean
for perspective view volumes, for orthographic view volumes.
left
Type: SystemSingle
The minimum x-value of the view volume at the near clip plane.
right
Type: SystemSingle
The maximum x-value of the view volume at the near clip plane.
bottom
Type: SystemSingle
The minimum y-value of the view volume at the near clip plane.
top
Type: SystemSingle
The maximum y-value of the view volume at the near clip plane.
near
Type: SystemSingle
The distance to the near clip plane.
far
Type: SystemSingle
The distance to the far clip plane.
pose
Type: DigitalRune.GeometryPose
The pose.
color
Type: Color
The color.
drawWireFrame
Type: SystemBoolean
If set to the wire-frame is drawn; otherwise the mesh is drawn with solid faces.
drawOverScene
Type: SystemBoolean
If set to the object is drawn over the graphics scene (depth-test disabled).
Exceptions
ExceptionCondition
NotSupportedException Drawing solid objects with disabled depth test is not yet supported.
See Also