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DigitalRuneLensFlareRendererUpdateOcclusion Method (SceneNode, RenderContext)
Performs occlusion queries to determine the visibility of the lens flares effects. (Requires HiDef profile.)

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public void UpdateOcclusion(
	SceneNode node,
	RenderContext context
)

Parameters

node
Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node.
context
Type: DigitalRune.GraphicsRenderContext
The render context. (The property CameraNode selects the currently active camera.)
Exceptions
ExceptionCondition
ArgumentNullExceptionnodes or context is .
See Also