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DigitalRuneSimulationTargetTime Property
Gets the target time to which the simulation Time should advance.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public TimeSpan TargetTime { get; }

Property Value

Type: TimeSpan
The target simulation time.
Remarks
TargetTime is the time to which the simulation should advance. Time is the time to which the simulation has actually advanced. is updated at the beginning of Update(TimeSpan). Then Update(TimeSpan) advances the simulation in fixed time steps ("sub time steps"). Each step increases Time. Update(TimeSpan) ends when the difference between TargetTime and Time is less than one fixed time step size.
See Also

Reference

SimulationTargetTime