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DigitalRuneSceneNodeRendererDispose Method
Releases all resources used by an instance of the SceneNodeRenderer class.

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public void Dispose()

Implements

IDisposableDispose
Remarks
This method calls the virtual Dispose(Boolean) method, passing in , and then suppresses finalization of the instance.
See Also