| UIScreenDraw Method (GameTime) |
Draws the screen with all controls.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public void Draw(
GameTime gameTime
)
Public Sub Draw (
gameTime As GameTime
)
public:
virtual void Draw(
GameTime^ gameTime
) sealed
abstract Draw :
gameTime : GameTime -> unit
override Draw :
gameTime : GameTime -> unit
Parameters
- gameTime
- Type: GameTime
Snapshot of the game's timing state.
Implements
IDrawable.Draw(GameTime)Exceptions See Also