| IKSolverOnSolve Method |
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax protected abstract void OnSolve(
float deltaTime
)
Protected MustOverride Sub OnSolve (
deltaTime As Single
)
protected:
virtual void OnSolve(
float deltaTime
) abstract
abstract OnSolve :
deltaTime : float32 -> unit
Parameters
- deltaTime
- Type: SystemSingle
The current time step (in seconds).
Remarks Notes to Inheritors:
This method must be implemented and perform the IK computations. When this method is called,
it is guaranteed that
SkeletonPose is not
, and
the
Weight is not 0.
See Also