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DigitalRuneFocusManagerScreen Property
Gets the screen.

Namespace: DigitalRune.Game.UI
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public UIScreen Screen { get; }

Property Value

Type: UIScreen
The screen.
See Also