| FocusManagerScreen Property |
Gets the screen.
Namespace: DigitalRune.Game.UIAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public UIScreen Screen { get; }
Public ReadOnly Property Screen As UIScreen
Get
public:
property UIScreen^ Screen {
UIScreen^ get ();
}
member Screen : UIScreen with get
Property Value
Type:
UIScreenThe screen.
See Also