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DigitalRuneCollisionFilterFilter Method
Determines whether the given CollisionObjects can collide.

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public virtual bool Filter(
	Pair<CollisionObject> pair
)

Parameters

pair
Type: DigitalRune.CollectionsPairCollisionObject
The pair of collision objects.

Return Value

Type: Boolean
if the pair of collision objects can collide; otherwise, if the objects cannot collide.

Implements

IPairFilterTFilter(PairT)
See Also