|  | CollisionFilterFilter Method | 
 
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
 Syntax
Syntaxpublic virtual bool Filter(
	Pair<CollisionObject> pair
)
Public Overridable Function Filter ( 
	pair As Pair(Of CollisionObject)
) As Boolean
public:
virtual bool Filter(
	Pair<CollisionObject^> pair
)
abstract Filter : 
        pair : Pair<CollisionObject> -> bool 
override Filter : 
        pair : Pair<CollisionObject> -> bool Parameters
- pair
- Type: DigitalRune.CollectionsPairCollisionObject
 The pair of collision objects.
Return Value
Type: 
Boolean if the pair of collision objects can collide; otherwise, 
            
 if the objects cannot collide.
            
Implements
IPairFilterTFilter(PairT) See Also
See Also