| CollisionFilterFilter Method |
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax public virtual bool Filter(
Pair<CollisionObject> pair
)
Public Overridable Function Filter (
pair As Pair(Of CollisionObject)
) As Boolean
public:
virtual bool Filter(
Pair<CollisionObject^> pair
)
abstract Filter :
pair : Pair<CollisionObject> -> bool
override Filter :
pair : Pair<CollisionObject> -> bool
Parameters
- pair
- Type: DigitalRune.CollectionsPairCollisionObject
The pair of collision objects.
Return Value
Type:
Boolean if the pair of collision objects can collide; otherwise,
if the objects cannot collide.
Implements
IPairFilterTFilter(PairT)See Also