| CollisionFilter Methods |
The CollisionFilter type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Filter |
Determines whether the given CollisionObjects can collide.
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| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| Get(Int32) |
Returns if collisions with the given collision group are enabled.
| |
| Get(Int32, Int32) |
Returns if collisions between two collision groups are enabled.
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| Get(CollisionObject, CollisionObject) |
Returns if collisions between two CollisionObjects are
enabled (without testing collision groups).
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| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnChanged |
Raises the Changed event.
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| Reset |
Resets this filter. All collisions will be enabled.
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| Set(Int32, Boolean) |
Enables or disables collisions with the given collision group.
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| Set(Int32, Int32, Boolean) |
Enables or disables collisions between a pair of collision groups.
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| Set(CollisionObject, CollisionObject, Boolean) |
Enables or disables collisions between the given CollisionObjects.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) |