| GamePropertyTInequality Operator |
Compares two
GamePropertyTs to determine whether they are different.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public static bool operator !=(
GameProperty<T> property1,
GameProperty<T> property2
)
Public Shared Operator <> (
property1 As GameProperty(Of T),
property2 As GameProperty(Of T)
) As Boolean
public:
static bool operator !=(
GameProperty<T> property1,
GameProperty<T> property2
)
static let inline (<>)
property1 : GameProperty<'T> *
property2 : GameProperty<'T> : bool
Parameters
- property1
- Type: DigitalRune.GameGamePropertyT
The first GamePropertyT. - property2
- Type: DigitalRune.GameGamePropertyT
The second GamePropertyT.
Return Value
Type:
Boolean if the
property1 and
property2 are different; otherwise,
.
See Also