| RenderToTextureTexture Property |
Gets or sets the render target.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Texture Texture { get; set; }
Public Property Texture As Texture
Get
Set
public:
property Texture^ Texture {
Texture^ get ();
void set (Texture^ value);
}
member Texture : Texture with get, set
Property Value
Type:
Texture
The render target. Must be a
RenderTarget2D or
RenderTargetCube.
See Also