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DigitalRuneGraphicsHelperTakeScreenshot Method
Creates a texture containing the content of the current back buffer. (Only available in the HiDef profile.)

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public static Texture2D TakeScreenshot(
	this GraphicsDevice graphicsDevice
)

Parameters

graphicsDevice
Type: GraphicsDevice
The graphics device.

Return Value

Type: Texture2D
A texture with content of the back buffer.

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type GraphicsDevice. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
Exceptions
ExceptionCondition
ArgumentNullExceptiongraphicsDevice is .
NotSupportedException The current graphics profile is "Reach".
See Also