|  | ThumbVisualState Property | 
            Gets the visual state of the control as string.
            
 
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
 Syntax
Syntaxpublic override string VisualState { get; }Public Overrides ReadOnly Property VisualState As String
	Get
public:
virtual property String^ VisualState {
	String^ get () override;
}abstract VisualState : string with get
override VisualState : string with get
Property Value
Type: 
StringThe visual state of the control as string.
 Remarks
Remarks
            The visual state defines how the control should be rendered. The possible states depend on
            the type of control. The default states are "Default" and "Disabled". Other controls can add
            additional states like "MouseOver", "Pressed", etc.
            
 See Also
See Also