![]() | GamePropertyT Properties |
The GamePropertyT generic type exposes the following members.
Name | Description | |
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![]() | Change |
Event handler that automatically changes the value of the property.
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![]() | HasLocalValue |
Gets a value indicating whether this property has a local value.
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![]() | Metadata |
Gets the property metadata.
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![]() | Name |
Gets the name.
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![]() | Owner |
Gets the game object that owns this property.
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![]() | Value |
Gets or sets the value.
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Name | Description | |
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![]() ![]() | IGamePropertyMetadata |
Gets the property metadata.
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![]() ![]() | IGamePropertyValue |
Gets or sets the value.
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