| UIScreenIDrawableDrawOrderChanged Event |
Event raised after the
DrawOrder property value has changed.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax event EventHandler<EventArgs> IDrawable.DrawOrderChanged
Private Event DrawOrderChanged As EventHandler(Of EventArgs)
Implements IDrawable.DrawOrderChanged
private:
virtual event EventHandler<EventArgs^>^ DrawOrderChanged {
void add (EventHandler<EventArgs^>^ value);
void remove (EventHandler<EventArgs^>^ value);
}
private abstract DrawOrderChanged : IEvent<EventHandler<EventArgs>,
EventArgs>
private override DrawOrderChanged : IEvent<EventHandler<EventArgs>,
EventArgs>
Value
Type:
SystemEventHandlerEventArgsImplements
IDrawable.DrawOrderChangedSee Also