|  | SkeletonPoseName Property | 
            Gets or sets the name of the skeleton pose.
            
 
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
 Syntax
Syntaxpublic string Name { get; set; }Public Property Name As String
	Get
	Set
public:
virtual property String^ Name {
	String^ get () sealed;
	void set (String^ value) sealed;
}abstract Name : string with get, set
override Name : string with get, set
Property Value
Type: 
String
            The name of this instance. The default value is the name of the 
Skeleton.
            
Implements
INamedObjectName See Also
See Also