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DigitalRuneSkeletonPoseIAnimatablePropertyIsAnimated Property
Gets or sets a value indicating whether this property is animated by the animation system.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
bool IAnimatableProperty.IsAnimated { get; set; }

Property Value

Type: Boolean
if this property has an animation value; otherwise, .

Implements

IAnimatablePropertyIsAnimated
Remarks

This property is set by the animation system if animations are controlling the property. The result of the animations are stored in AnimationValue.

Notes to Implementors: The property IsAnimated is optional. It is not strictly required to store the value in derived types. The getter of the property should throw a NotImplementedException if it is not implemented and the setter of the property can be a nop ("no operation").

See Also