|  | SkeletonPoseIAnimatablePropertyAnimationValue Property | 
            Gets the animation value.
            
 
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
 Syntax
SyntaxObject IAnimatableProperty.AnimationValue { get; }Private ReadOnly Property AnimationValue As Object
	Implements IAnimatableProperty.AnimationValue
	Get
private:
virtual property Object^ AnimationValue {
	Object^ get () sealed = IAnimatableProperty::AnimationValue::get;
}private abstract AnimationValue : Object with get
private override AnimationValue : Object with get
Property Value
Type: 
ObjectThe animation value.
Implements
IAnimatablePropertyAnimationValue Remarks
Remarks
            The value is the result of the animations controlling the property. The property is only 
            valid if 
IsAnimated is set.
            
 See Also
See Also