|  | SkeletonPoseIAnimatablePropertyBaseValue Property | 
            Gets the base value.
            
 
Namespace: DigitalRune.Animation.CharacterAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
 Syntax
SyntaxObject IAnimatableProperty.BaseValue { get; }Private ReadOnly Property BaseValue As Object
	Implements IAnimatableProperty.BaseValue
	Get
private:
virtual property Object^ BaseValue {
	Object^ get () sealed = IAnimatableProperty::BaseValue::get;
}private abstract BaseValue : Object with get
private override BaseValue : Object with get
Property Value
Type: 
ObjectThe base value.
Implements
IAnimatablePropertyBaseValue See Also
See Also